Labyrinth was an original theater experience devised by Hannah Levesque, Henry Blazer, & Jack Dentinger at Carnegie Mellon University.
This project spawned from their interest with the potential use of hyper immersive binural sound recording in conventional theater, the result was anything but. Framed by opening and closing tableaus, this experience asked audience members to put on headphones and sit in pitch darkness in order to take them on a theatrical journey solely through sound.
Labyrinth retells the ancient Greek myth of Theseus & The Minotaur through a contemporary lens. It relies on the immersion of binural audio to lead the audience through an examination of the overwhelming nature of fear through Theseus' first person perspective. In the piece we follow Theseus, (a young woman,) as she journeys into the labyrinth to kill the fabled minotaur, to which King Minos of Crete allegedly fed many of her people by sending them into the depths of the treacherous maze to die.
Following the original experience at Carnegie Mellon, the creative team is currently in working to of re-amp the piece and release the audio as a stand alone binural experience via a mobile app. A download link will be available upon release.
YOU CAN CURRENTLY LISTEN TO THE PIECE HERE
Please understand that you MUST listen via HEADPHONES for the binual audio to work. Similarly the immersion is at is best when isolated in a dark room, or one's EYES ARE CLOSED. Adjust volume as necessary but understand that for sake of immersion some moments are intended to be louder than others. Please enjoy.
CO-CREATORS: HANNAH LEVESQUE, HENRY BLAZER, JACK DENTINGER
DIRECTOR: JACK DENTINGER
SOUND DESIGNERS: HANNAH LEVESQUE, HENRY BLAZER
COSTUME DESIGNER: SASHA MIELES
LIGHTING DESIGNER: HENRY BLAZER
PRODUCTION MANAGER: BENJAMIN KING
THESUS: CHANTELLE GUIDO
MINOTAUR: LEON SCHWENDENER